Register and Frequency Ranges
Lilly Korkontzelos
While every individual is different, humans can generally perceive sounds that vibrate between 20 and 20,000 cycles per second, or Hertz (abbreviated Hz). The rate of a sound’s vibration is called its frequency. We typically describe slower vibrations as lower and faster vibrations as higher. This perceived lowness or highness has an effect on timbre. For example, we seldom describe a bass as “crystalline” or a high piccolo as “boomy.”
Range is particularly crucial to the fine-tuning of timbre done by audio engineers. One of the most important skills required of an audio engineer is the ability to identify how the unique range and sonic characteristics of each instrument contribute to the overall sound of a recording, and then to adjust these to make the recording more effective. This is often done with a tool called an equalizer or EQ, which can boost or cut specific frequency ranges to affect the timbre of a single sound, a group of sounds, or an entire song.
To assist in doing this work, audio engineers often think of the range of human hearing as divided into smaller frequency ranges. Each of these ranges is home to fundamental pitches as well as other audible characteristics. For example, a piano sound that we think of as “the A below middle C” will have its fundamental sound in the low end at roughly 220Hz and will also have overtones in the low-mid (around 440Hz), mid (around 880Hz), and higher ranges. The percussive beginning of the sound will also include many other frequencies . Understanding what each range contributes to the timbre of a sound is crucial to making a beautiful recording of an acoustic instrument, balancing a recording of an ensemble, and shaping the sound of an overall recording.
Filters
Audio engineers sometimes wish to create an effect by cutting a broad group of frequencies. While this is possible with any equalizer, a category of tools called EQ filters has become a standard way to create these effects. As their name suggests, filters reduce or remove specific frequencies from a sound. Particularly common types of filters include:
- Low pass, which removes frequencies above a set cutoff;
- High pass, which removes frequencies below a set cutoff; and
- Q-notch, which removes a specific narrow band of frequencies. “Q” refers to the “Q value,” which designates the width of this band.
Filters Example
In the following audio, a recording is repeated four times:
- As recorded
- With a low-pass filter sweep that cuts off high frequencies
- With a high-pass filter sweep that cuts off low frequencies
- With a Q-notch that boosts a narrow frequency band, with that band starting low and gradually moving up, then back down
These filters are used for multiple timbral and textural purposes. For example, they can remove unwanted noise like an overtone that pops out of the overall sound of an acoustic guitar, clashing with the song around it, and enhance or change the unique timbral characteristics of an instrument or sound. When mixing a larger texture, audio engineers often reduce the prominence of one instrument’s frequencies that may compete with another instrument in that range; for example, the low-mid range of a guitar signal might be reduced to make room for a piano to shine through and remove potential muddiness from a mix.
Activity: Listen for EQ manipulations
Goal: Identify manipulations of the frequency spectrum by ear and compare personal descriptors with visual depictions.
Before you start: You’ll need some songs to listen to (options are provided in the playlist below) and two electronic devices.
Instructions: Listen to the songs/sounds in the playlist below. Use subjective words (e.g. bright, warm, sparkly) to describe them. Then, play them from a separate device into a frequency analyzer and look at the harmonic content of the signal. Does it look like what you thought it would look like? Where is most of the frequency content located? Is there anything that surprises you?
Suggested timings:
- Charli xcx and Caroline Polachek, Everything is romantic: 0:32-1:23
- Addison Rae, Fame is a Gun: 0:55-1:27
- HWASA, Maria: 0:00-0:21
- Lady Gaga, Abracadabra: 0:00-0:07
- Vulfpeck, Back Pocket:0:23-0:44
- Tank and The Bangas, Mr. Lion: 0:44-1:24
- Glass Animals, Tangerine: 0:00-19
- Justin Bieber, Sorry: 0:09-0:46
Activity: Manipulate the frequency spectrum
Goal: Explore how manipulations of the frequency spectrum may affect a recorded sound’s timbre.
Before you start: You will need a method of producing sounds and a digital audio workstation such as GarageBand, Audacity, or Bandlab. Note: this activity works best with headphones!
Instructions: Record some sounds into a DAW such as GarageBand, Audacity, or BandLab. Navigate to the stock EQ plugin (the equalizer that comes with the software) and try boosting or reducing certain frequency ranges. How does it change the sound? Is the sound source still identifiable or does it sound completely different?